Monthly archive: January 2010

I finally captured video of the Popeye bottle glitch on the Nintendo NES.  Normally jumping down on the see-saw will kill you if you get hit by a bottle on the re-bound.  To avoid it, after you jump, press to the right and at the precise moment when the bottle should hit you press the punch button.  Popeye’s animation will not change but if you time it right you’ll get the points and not die.

So if you have not figured out that Rolling Thunder is the game made when Shinobi met Elevator Action then… well you know it now.

I've never played Rolling Thunder. I've seen it once in the arcade. Watching the demo it looks as though the story goes like this… you are a spy or secret agent (Shinobi) and you're on your way to rescue a woman. You can jump to levels high above and below you (Shinobi). And you can go into rooms (Elevator action) to pick up items like ammo.

The girl in the game looks hot as does Tengen's box art.

6:17 – 6:58 is the most relevant part of this video:

I purchased a couple games from pedrogames.com tonight.  My budget has been cramped recently so I had to be pretty selective.

The first game I bought was WWF: Steel Cage Challenge.  I’ve always had an interest in wrestling games and have posted about them before (http://www.salzmafia.com/labels/wrestling.php).  But two things occured that started to make me jones for this game.  The first is I finally got to watch “The Wrestler” and it was an incredibly cool movie.  I don’t particularly like movies with alot of action and no dialog, but this movie was perfect.  If you haven’t seen it yet, there is a popular scene in the movie where the main character “The Ram” returns home (to a trailer) from the hospital after recovering from a heart attack.  He now needs to take it easy and he’s bored.  Looking down below his TV he sees his Nintendo and invites a neighborhood kid over to play Wrestle Jam.

Wrestle Jam is a fictious game.  It doesn’t actually exist as a rom or cart that I know of and from what I read it was specifically programmed for the movie.  Here are a few screen shots:

“The Ram” and a neighborhood kid talk about “Call of Duty 4″ while playing Nintendo.
The title screen to Wrestle Jam.  “The Ram VS. The Ayatollah”
The match begins!
Anyways The Ram beats the kid to a pulp, and the kid, bored, wants to go home.  Well in reading comments on other blogs about this same story (which is two years old as of this posting) much of the comments compared the game to other wrestling titles on Nintendo.  Wrestlemania is probably the closest:
So, I started looking at videos of all of the different wrestling games and I stumbled upon WWF: Steel Cage Challenge.  The animations in this game really caught my attention which is the second reason why I wanted it.  It was released in 1992, near the end of the life of the NES, so it’s no surprise that it looks as good as it does:

We’ll find out in less than a week if WWF: Steel Cage Challenge is worth it or not.

The next purchase is going to remain a secret for now.  But I’ll give a hint.  If Elevator Action and Shinobi had a child together it would be this game.

RBI Baseball

Man, I love RBI Baseball on Nintendo.  There is sooo much to love about this game.  I first played the original VS. RBI Baseball at a Pistol Pete’s Pizza (which was like a Chuck E Cheese).  It was in a dual Nintendo VS. Cabinet.  Super Mario Bros. was on the left, and VS. RBI Baseball was on the right.
It’s a shame that Nintendo and Tengen had to have their differences.  The cool thing though was that a licensed copy was made for Nintendo prior to their legal struggles.  Originally programmed by Namco, Tengen did an excellent job.  Falling back on the less is more philosphy that I’ve spouted so many times on this blog, RBI Baseball provides exactly the bare minimum to be a true baseball game.
A nifty tune plays at the start, but the moment you have a man on base, woah boy watch out.  The tune turns stressful.  It doesn’t matter if you’re pitching or batting, you’re engaged.  You’re committed.  And that music doesn’t help!  Throw the ball and pray they strike out.  Have the ball thrown to you and pray it’s a homer.
RBI is quite possibly the greatest baseball game ever made…

Oh how I've missed Popeye on Nintendo. I promised myself last year to get the record and it just hasn't happened.

I was reading an interview with the creators of Donkey Kong and Popeye and they pointed out something that I have long forgotten… Popeye is Nintendo's Pacman. In Pacman you collect dots and in Popeye you collect hearts, notes, and letters. Pacman has tunnels but so does Popeye. Pacman has energizers but so does Popeye (spinach).

It's nice to see a game so radically different be in all actuality be the same…

As I lay here on the couch it's hard to imagine twenty years have passed since I first played Street Fighter 2010 on Nintendo. If anything, I can definitely feel it in my joints. On a cool morning my hands and wrists sound like popcorn no doubt caused from investing my youth in videogames.

Anyways in this game we find "Ken" who had no interest in exploring the frontier until his friend and partner (perhaps he turned homosexual) was found as a "pile of jelly" on the floor. It's been years since Ken was king of the street fighting circuit but "that's nothing that a few bionics can't handle".

This game has great graphics and beautiful sound. It almost makes up for the dumb plot and lousy controls. Each stage is a glorified bass battle. You shoot a short range weapon and can do more moves by pressing in certain directions and pressing b. You can jump climb and throw your controller in anger because killing the bosses are pretty difficult.

I 've never beatened the game because after four or five continues on the first planet shouldn't be necessary. It's too difficult to be fun. In later stages the screen has to auto-scroll (like an airship level from Super Mario Bros. 3) and if you die on the boss you start over having to scroll through the level again.

I'll re-emphasize that this game is beautiful including the advertisements for a strip club. But outside of that the game is a few hours worth of aggrevation.

Here in Las Vegas we’ve been getting the left over rain from California.  Rain here is about as rare as it is to find in video games.  Here are two very excellent examples.  The first is from Fatal Fury on Tung Fu Rue’s stage.  Each battle in Fatal Fury has three scenes.  Usually they are day time, dusk, and night depending on which round you’re currently fighting in.  On the “day” stage of Tung Fu Rue’s the skies are cloudy with thunderbolts coming down on top of the buildings in the distance.  Start round two and here comes the shower!  The rain in itself isn’t nearly as impressive as the splashing on the ground.  It’s a pretty neat special effect.

Next up is Ghouls ‘N’ Ghosts.  The rain at the beginning of the second half of the first stage is pretty impressive.  First you experience wind with an occasional leaf flying through the air and trees shaking violently in the background.  Then you get a few random drops, and then you get the flicker of an intense shower pouring down on poor Arthur.  The random drops continue and it breaks up what would otherwise be boring rain.  Like Fatal Fury this rain works very well.

Tag Team Wrestling for Nintendo NES is just awful.  And I hate to say that of any game, but there is no other way to describe it.  If there was ever a low point in the history of Data East, this game has to be it.
It’s pretty embarrassing.  From the title screen press “Start” then you’ll immediately hear “Ding!” and the match begins.  The characters barely look like wrestlers, and the fact that they have two frames of animation (which is limited to moving legs) doesn’t help any.
Half of the time I couldn’t decribe to you what was happening on the screen.  Seriously, concentrate on the screenshot.  Where does one wrestler begin and the other one end?  Why does the audience look like zombies?  Actually it just looks like a bunch of heads on the floor.
There is at least one redeeming thing about this game and it’s the box art.  It reminds me alot of early Atari box art where a professional artist actually took the time to create something that captured the mood that the publisher wanted to convey in the game.  It’s just a shame that the game doesn’t have the energy that the box has.

Taito is known for making some excellent arcade conversions.  Toki for the Nintendo, which was originally manufactured by TAD for the arcade is an excellent adaptation.  Although, I wish that Taito focused their efforts on making a version of Rastan

The game was a sleeper, being released near the end of the life of the Nintendo NES in the United States.  But it definitely shows what the NES was truly capable of hardware-wise.  If games like this were released along side the launch of the NES, then I imagine the Super Nintendo could have been pushed off a few more years, sans competition from SEGA.  There are alot of amazing things that can be done with a palette of 16 colors.  It requires alot of creativity and patience.


So anyways, you’re a caveman of sorts whose woman has been kidnapped by a “giant fist” which you set out to rescue.  A wizard appears and turns you into a money/chimp/ape what have you.  A bunch of enemies, including other apes attempt to attack you.  As an ape you can spit fire and pick up items that will make you spit more fire.  You can pick up a football helmet and wear it and you’ll be invincible.  As you can see, the plot is ridiculous.  But who cares, the music, gameplay, graphics, and controls are fantastic.

Each stage is highly detailed and beautiful, so much so you can almost feel the jungle breeze and smell the ape dung.  There is one drawback however.  There is sooooooooo much flicker.  A trade off could have been slowdown, which may have broken away from the gameplay, but if you can look past the flicker (or through it)  this is an excellent platformer, and definately has an arcade feel to it.


Hahahaha, I can’t believe I made a blog post about ape dung.  It reminds me of the time I visited the Denver Zoo with a laser pointer.  Apparently it’s against the law to tease a gorilla with one.  If I ever go back perhaps I’ll bring a taser or pepperspray instead.  I’m just kidding.  Apes, chimps, meth addicts, and gorillas are people too -well maybe not the apes and meth-addicts.  Speaking of meth-addics I’ve never seen a gorilla that was an amputee.  Confused yet?  I sure am. I’m just sad because Taito could have made Rastan but instead made Toki.