Dragon Warrior for Nintendo NES. I’ve beaten this game. It was a long and tiresome chore. I’ve never understood the interest in games where you have to ‘read’ the action. Why do I need to select ‘stairs’ to go up stairs? Ok, so the game isn’t my cup of tea, so why bother to play it to the end?

This was a long time ago when a long adventure was welcomed. Back then (1990) I was in Junior High sso I couldn’t just get a new game when ever I wanted. A friend introduced me to Dragon Warrior but before even seeing the game in action I had become hooked on the paper map. I had maps to other games prior to Dragon Warrior, but this was different… it was huge!

For a kid a map is a cool thing. It promises adventure and treasure. And in this case it almost makes up for having to ‘read the action’.

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