TurboGrafx-16
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TurboGrafx-16 Price Guide Recently Updated
I recently updated the TurboGrafx-16 video game price guide, you can view it: click here. I had originally gotten a TurboGrafx-16 after a friend of mine (Vath) had purchased one, and a crap load of games from a Montgomery Wards. I found two of the games he got to be particularly interesting: Battle Royale and Final Lap Twin.
Battle Royal is actually a god awful wrestling game, but the quirky characters made up for the choppy animations and other elements that were lacking in the game. Its been more than twenty years since I played it but I do recall that you started out as a “manager” and you’d select your wrestler then the match would begin. The game featured instant replays and other useless crap.
Final Lap Twin on the other hand was an amazing arcade racing game, but this version featured an RPG mode where you’d race RC cars instead of fighting one another. You’d earn money, upgrade the car, and race some more. Its interesting that a “kid with an RC car” fits the mold of a traditional RPG so well.
Anyways, shortly there after I got my own TG-16. Vigilante was my favorite but so was Galaga 60, and Tricky Kick. I had Victory Run and Pac-land but I don’t recall what happened to my copies. Actually, I don’t remember what happened to my TG-16.
A few years later I did get a Turbo Duo which I still have to this day. I didn’t purchase any additional games after it as I was quite content with Y’s, Bonk’s Adventure, Bonk’s Revenge, BomberMan, Gate of Thunder, and Ninja Spirit. The system came with all six games so it kept me occupied for months. But this did overlap the time to when Street Fighter II was popular and the system got equal play along with the Super Nintendo. Then of course the SEGA Saturn came along, and the Turbo Duo went into the closet. Boo!
Anyways, the price guide has been updated! Check it out!
More TurboDuo Stuff
So as I mentioned in the last post I tested my TurboDuo to see if it still worked. I hadn’t turned in on in probably 17 years. It started up perfectly. It’s been so long since I’ve used a disc based gaming console that didn’t have a fan I was concerned that the first disc I tried wouldn’t start up. But kablammo! The TurboDuo worked perfectly.
First up was the Gate of Thunder, Bonk’s Adventure, Bonk’s Revenge Disc. It worked perfectly but I forgot how to access Bomberman… oops…
I used modified SEGA Genesis AV cables to get the picture. The sound wasn’t working because the pinouts are different from the Genesis, but the picture was perfect (the photo shows scan lines which are unavoidable when taking a photo with my phone). Ahh Bonk’s Revenge… how I missed you!

Ninja Spirit caused me another heart attack. I inserted her into the card slot and… and… nothing. Just a white screen. I took it out and examined the pins. They looked perfect but I wiped them down to be sure. I tried it again and it still had a white screen. Then again. Then again. Then I slid the CD-Rom lock and it started up fine. I believe thats a coincidence as I don’t remember the CD-Rom lock as being the trigger to start HuCard games. In anycase, it worked perfectly.

But I’ve been a neglectful jerk and my TurboDuo has really shown its age and neglect. Grime and dust caked the unit…

But she cleaned up nicely. Now it’ll be the challenge to keep her this clean.

And finally some TurboDuo games and manuals. Looks like I’m missing the manual to Gate of Thunder and Vigilante, and the case to Tricky Kick, but it looks as though I have the manuals for the rest. Galaga ’90 and Side Arms is complete including the plastic sleaves inside the case.

The TurboDuo plays best with a good supply of Taco Bell… well, thats what I remember sustaining on while playing the TurboDuo… dozens upon dozens of tacos!





D5 Creation